After my computer fried a month ago I've been playing around with assembly for the SBII on a RaspberryPi3.
This is a tetris game I put together over the last couple of weeks. It's as a lod file (load through the monitor with .l).
It *should* fit in 4k, though my emulator was set up as an 8k machine.
I've not tested it on real hardware, but it seemed to work well under a modified UK101 java emulator and PCjs online emulator.
I can put the very messy source code up if anyone is interested. It was written using GEANY using the CA65 assembler.
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